Liputan6.com, Jakarta Bareskrim Polri mengklarifikasi beragam informasi liar seputar bos judi online inisial T yang disebut Kepala Badan Pelindungan Pekerja Migran Indonesia (BP2MI) Benny Rhamdani.
Salah-satu yang ramai dibahas di media sosial inisial T dikait-kaitkan dengan pengusaha Tommy Hermawan Lo, anak pengusaha properti kelas kakap, Jerry Hermawan Lo.
"Oh enggak bener (Tommy Hermawan Lo)," kata Dirtipidum Bareskrim Polri, Brigjen Polisi Djuhandhani Rahardjo Puro saat ditanya awak media, Senin (5/8/2024).
Sebab, kata Djuhandhani, bos judi online inisial T yang disebut-sebut Benny, sampai saat ini belum terbukti. Lantaran apa yang disampaikan oleh Benny terkait sosok T tidak memiliki bukti.
"Karena yang bersangkutan (Benny) yang menyampaikan inisial T itu ternyata juga enggak ada," kata Djuhandhani.
Karena itu, Djuhandani menegaskan, terkait dengan sosok inisial T, pihaknya tidak mau berspekulasi. Pasalnya, keterangan Benny sendiri sudah tidak dapat digali lagi, karena informasi soal inisial T yang dimaksud didapat dari orang yang kini sudah meninggal.
"Ternyata tadi diralat bahwa itu tidak benar, yang benar adalah dari Pak Joko Purwanto, almarhum. Jadi sampai sekarang pun tentu tidak bisa kita buktikan siapa T dan kita tidak bisa berandai-andai," ucap Djuhandhani.
"Motivasi, tentu saja kita tanyakan yang bersangkutan tidak bisa menjelaskan lebih lanjut. Silakan tanyakan ke yang bersangkutan. Saya rasa cukuplah (panggil Benny Rhamdani)," tambah Djuhandani.
Perang memberantas judi online terus dilakukan. Tak main-main menurut data PPATK, perputaran uang di bisnis judi online telah mencapai lebih dari Rp320 triliun. Menurut Kepala BP2MI, Benny Rhamdani salah satu pengendali judi online di Tanah Air beri...
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When you play Permutation Bet, you cover all possible permutations of the 4D number you picked. For example, if you play Permutation Bet on 1133, you cover 1133, 1313, 1331, 3131, 3311 and 3113.
Note: Permutation Bet is only for the 4D number. There is no such play for the POWERBALL number.
The number of possible permutations for a given 4D number depends on the number of unique digits in the 4D number as shown in the table below.
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Not exactly… this will be a long explanation:
Here is a super-duper special version of the project for you:
slot_machine_example_v2b.zip (56.6 KB)
It stills don’t evaluates sub-matches (on purpose) but it has a small and useful change: it copies the results stored in the ‘value’ object variable of each slot object to a more accesible variable in the result data structure.
What it means? Well, it means you can access the result of each slot with this expression:
For the result of the first slot: Variable(result.slot_1) For the result of the second slot: Variable(result.slot_2) For the result of the third slot: Variable(result.slot_3) Etc
So you just need to check if two slots have the same result to see if they match, using a condition.
In this example you are evaluating if the result of the first and second slots are matching (consecutive):
Condition | Variable result.slot_1 is = To Variable(result.slot_2) Action | [Whatever you want...]
And in this another example you are evaluating if the result of the first and third slots are matching (non consecutive):
Condition | Variable result.slot_1 is = To Variable(result.slot_3) Action | [Whatever you want...]
But be careful! Remember: you don’t need to evaluate any sub-matches if you have a full match. So, first check that condition.
On the other hand, if you are NOT planning to use more than 3 slots AND, as you are saying, you want to check for matches in consecutive slots and the slots at the sides of the row THEN you don’t even need to do those evaluations. Why? Because if there are only 3 slots and you are evaluating sub-matches of 2 different slots then:
So it’s irrelevant where they are.
So you don’t need to check for other sub-matches.
So, again… IF YOU WILL ONLY USE 3 SLOTS AND THE SUB-MATCHES YOU ARE CHECKING ARE THE CONSECUTIVES SLOTS AND THE SLOTS AT THE SIDES OF THE ROW… THEN AND ONLY THEN all the answers you’re looking-for are already being calculated by the algorithm… everything is in the variables.
Want to know if there is a sub-match of two slots? Check the variables that holds the number of instances of an icon in the result row, you know…
For the number of instances of the first icon: Variable(result.icon_1) For the number of instances of the second icon: Variable(result.icon_2) For the number of instances of the third icon: Variable(result.icon_3) For the number of instances of the fourth icon: Variable(result.icon_4) etc
If the value of one of those variables is equal to 2, you have a sub-match (the only one that can exist if you are using only 3 slots).
So I guess you can guess what to do with this.
READ EVERYTHING I’M SAYING IN THIS POST AGAIN… READ THE INSTRUCTIONS IN THE COMMENTS OF MY PROJECT… READ THE GDEVELOP WIKI, THE DEATH SEA SCROLLS, THE POPOL VUH AND THE BRITISH ENCYCLOPEDIA… AND WHEN YOU FINISH READING IT ALL… READ IT AGAIN![/b]
… and let me know [size=85]if you need [/size] [size=50]more help…[/size]